GOD is a set of consequences for overtuning your DPS in FIST.
The PDF is 10 pages and perfectly mirrors FIST's art style. It's clean and easy to read while still feeling technical and stylish.
Contents-wise, most of GOD is a roll table with various consequences for hitting comically high damage numbers. Results from the table include permanently nullifying laws of physics, angering hostile outside entities, and punching holes in reality.
Honestly, if you wanted to play something like Undead Unluck with FIST, this would be the first bit of tech to add.
The writing throughout GOD is clever and creative, and while most of the consequences from the roll table are bad for the players, you could use them to safely add 1000+ damage weapons to your setting without having them be unbalanced.
Overall, GOD is a neat addition to FIST. It explores the hypothetical outer limits of the damage system while still keeping those limits tethered to the core game. You don't have to use it, but I do recommend picking it up.
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GOD is a set of consequences for overtuning your DPS in FIST.
The PDF is 10 pages and perfectly mirrors FIST's art style. It's clean and easy to read while still feeling technical and stylish.
Contents-wise, most of GOD is a roll table with various consequences for hitting comically high damage numbers. Results from the table include permanently nullifying laws of physics, angering hostile outside entities, and punching holes in reality.
Honestly, if you wanted to play something like Undead Unluck with FIST, this would be the first bit of tech to add.
The writing throughout GOD is clever and creative, and while most of the consequences from the roll table are bad for the players, you could use them to safely add 1000+ damage weapons to your setting without having them be unbalanced.
Overall, GOD is a neat addition to FIST. It explores the hypothetical outer limits of the damage system while still keeping those limits tethered to the core game. You don't have to use it, but I do recommend picking it up.
Why you should check this out: a simple premise and cool consequences for massive damage
Style: an evocative cover, 2-column layout and minimalist table styling keeps this clean and feeling very FIST
Structure: this has a simple premise but is clearly laid out - a bit of flavour, when to use it and then a d66 table of consequences
Content: a concise but varied collection of, often meta, consequences. They are great inspiration for how to mess up a universe after a boss fight.
Thank you very much for your feedback !
Glad you liked my random table :